I’d just like to announce that ChallengePost is hosting a PhysicsJS contest!
I’ve also created a tutorial to help people understand how to create custom renderers with PhysicsJS. Better renderers are sorely needed to make PhysicsJS even easier to use. I’m hoping some clever devs out there will be able to build PhysicsJS renderers on top of great canvas libraries like KineticJS, TWO.js, Pixi.js, Paper.js, or Easel.js.
I raise my coffee cup to you, Internet! Don’t let me down!