PhysicsJS was made to be extendable and modular. My hope is to receive community contributions of different behaviors, bodies, renderers, etc…

You can read more about extending PhysicsJS by visiting the wiki and reading the documentation.

I’m also looking for developers with any experience in building physics engines to help resolve some of the issues. Contact me by email or twitter if you’re interested!

Of course all contributions are welcome. You can submit pull requests and open bug reports on github.